networkx.algorithms.sparsifiers.spanner¶

spanner
(G, stretch, weight=None, seed=None)[source]¶ Returns a spanner of the given graph with the given stretch.
A spanner of a graph G = (V, E) with stretch t is a subgraph H = (V, E_S) such that E_S is a subset of E and the distance between any pair of nodes in H is at most t times the distance between the nodes in G.
Parameters:  G (NetworkX graph) – An undirected simple graph.
 stretch (float) – The stretch of the spanner.
 weight (object) – The edge attribute to use as distance.
 seed (integer, random_state, or None (default)) – Indicator of random number generation state. See Randomness.
Returns: A spanner of the given graph with the given stretch.
Return type: NetworkX graph
Raises: ValueError
– If a stretch less than 1 is given.Notes
This function implements the spanner algorithm by Baswana and Sen, see [1].
This algorithm is a randomized las vegas algorithm: The expected running time is O(km) where k = (stretch + 1) // 2 and m is the number of edges in G. The returned graph is always a spanner of the given graph with the specified stretch. For weighted graphs the number of edges in the spanner is O(k * n^(1 + 1 / k)) where k is defined as above and n is the number of nodes in G. For unweighted graphs the number of edges is O(n^(1 + 1 / k) + kn).
References
[1] S. Baswana, S. Sen. A Simple and Linear Time Randomized Algorithm for Computing Sparse Spanners in Weighted Graphs. Random Struct. Algorithms 30(4): 532563 (2007).