# Source code for networkx.generators.geometric

```
"""Generators for geometric graphs.
"""
from bisect import bisect_left
from itertools import accumulate, combinations, product
import math
import networkx as nx
from networkx.utils import nodes_or_number, py_random_state
__all__ = [
"geometric_edges",
"geographical_threshold_graph",
"navigable_small_world_graph",
"random_geometric_graph",
"soft_random_geometric_graph",
"thresholded_random_geometric_graph",
"waxman_graph",
]
def euclidean(x, y):
"""Returns the Euclidean distance between the vectors ``x`` and ``y``.
Each of ``x`` and ``y`` can be any iterable of numbers. The
iterables must be of the same length.
.. deprecated:: 2.7
"""
import warnings
msg = (
"euclidean is deprecated and will be removed in 3.0."
"Use math.dist(x, y) instead."
)
warnings.warn(msg, DeprecationWarning, stacklevel=2)
return math.dist(x, y)
[docs]def geometric_edges(G, radius, p):
"""Returns edge list of node pairs within `radius` of each other.
Parameters
----------
G : networkx graph
The graph from which to generate the edge list. The nodes in `G` should
have an attribute ``pos`` corresponding to the node position, which is
used to compute the distance to other nodes.
radius : scalar
The distance threshold. Edges are included in the edge list if the
distance between the two nodes is less than `radius`.
p : scalar
The `Minkowski distance metric
<https://en.wikipedia.org/wiki/Minkowski_distance>`_ use to compute
distances.
Returns
-------
edges : list
List of edges whose distances are less than `radius`
Notes
-----
Radius uses Minkowski distance metric `p`.
If scipy is available, `scipy.spatial.cKDTree` is used to speed computation.
Examples
--------
Create a graph with nodes that have a "pos" attribute representing 2D
coordinates.
>>> G = nx.Graph()
>>> G.add_nodes_from([
... (0, {"pos": (0, 0)}),
... (1, {"pos": (3, 0)}),
... (2, {"pos": (8, 0)}),
... ])
>>> p = 2 # Euclidean distance
>>> nx.geometric_edges(G, radius=1, p=p)
[]
>>> nx.geometric_edges(G, radius=4, p=p)
[(0, 1)]
>>> nx.geometric_edges(G, radius=6, p=p)
[(0, 1), (1, 2)]
>>> nx.geometric_edges(G, radius=9, p=p)
[(0, 1), (0, 2), (1, 2)]
"""
nodes_pos = G.nodes(data="pos")
try:
import scipy as sp
import scipy.spatial # call as sp.spatial
except ImportError:
# no scipy KDTree so compute by for-loop
radius_p = radius ** p
edges = [
(u, v)
for (u, pu), (v, pv) in combinations(nodes_pos, 2)
if sum(abs(a - b) ** p for a, b in zip(pu, pv)) <= radius_p
]
return edges
# scipy KDTree is available
nodes, coords = list(zip(*nodes_pos))
kdtree = sp.spatial.cKDTree(coords) # Cannot provide generator.
edge_indexes = kdtree.query_pairs(radius, p)
edges = [(nodes[u], nodes[v]) for u, v in sorted(edge_indexes)]
return edges
[docs]@py_random_state(5)
@nodes_or_number(0)
def random_geometric_graph(n, radius, dim=2, pos=None, p=2, seed=None):
"""Returns a random geometric graph in the unit cube of dimensions `dim`.
The random geometric graph model places `n` nodes uniformly at
random in the unit cube. Two nodes are joined by an edge if the
distance between the nodes is at most `radius`.
Edges are determined using a KDTree when SciPy is available.
This reduces the time complexity from $O(n^2)$ to $O(n)$.
Parameters
----------
n : int or iterable
Number of nodes or iterable of nodes
radius: float
Distance threshold value
dim : int, optional
Dimension of graph
pos : dict, optional
A dictionary keyed by node with node positions as values.
p : float, optional
Which Minkowski distance metric to use. `p` has to meet the condition
``1 <= p <= infinity``.
If this argument is not specified, the :math:`L^2` metric
(the Euclidean distance metric), p = 2 is used.
This should not be confused with the `p` of an Erdős-Rényi random
graph, which represents probability.
seed : integer, random_state, or None (default)
Indicator of random number generation state.
See :ref:`Randomness<randomness>`.
Returns
-------
Graph
A random geometric graph, undirected and without self-loops.
Each node has a node attribute ``'pos'`` that stores the
position of that node in Euclidean space as provided by the
``pos`` keyword argument or, if ``pos`` was not provided, as
generated by this function.
Examples
--------
Create a random geometric graph on twenty nodes where nodes are joined by
an edge if their distance is at most 0.1::
>>> G = nx.random_geometric_graph(20, 0.1)
Notes
-----
This uses a *k*-d tree to build the graph.
The `pos` keyword argument can be used to specify node positions so you
can create an arbitrary distribution and domain for positions.
For example, to use a 2D Gaussian distribution of node positions with mean
(0, 0) and standard deviation 2::
>>> import random
>>> n = 20
>>> pos = {i: (random.gauss(0, 2), random.gauss(0, 2)) for i in range(n)}
>>> G = nx.random_geometric_graph(n, 0.2, pos=pos)
References
----------
.. [1] Penrose, Mathew, *Random Geometric Graphs*,
Oxford Studies in Probability, 5, 2003.
"""
# TODO Is this function just a special case of the geographical
# threshold graph?
#
# n_name, nodes = n
# half_radius = {v: radius / 2 for v in nodes}
# return geographical_threshold_graph(nodes, theta=1, alpha=1,
# weight=half_radius)
#
n_name, nodes = n
G = nx.Graph()
G.add_nodes_from(nodes)
# If no positions are provided, choose uniformly random vectors in
# Euclidean space of the specified dimension.
if pos is None:
pos = {v: [seed.random() for i in range(dim)] for v in nodes}
nx.set_node_attributes(G, pos, "pos")
G.add_edges_from(geometric_edges(G, radius, p))
return G
[docs]@py_random_state(6)
@nodes_or_number(0)
def soft_random_geometric_graph(
n, radius, dim=2, pos=None, p=2, p_dist=None, seed=None
):
r"""Returns a soft random geometric graph in the unit cube.
The soft random geometric graph [1] model places `n` nodes uniformly at
random in the unit cube in dimension `dim`. Two nodes of distance, `dist`,
computed by the `p`-Minkowski distance metric are joined by an edge with
probability `p_dist` if the computed distance metric value of the nodes
is at most `radius`, otherwise they are not joined.
Edges within `radius` of each other are determined using a KDTree when
SciPy is available. This reduces the time complexity from :math:`O(n^2)`
to :math:`O(n)`.
Parameters
----------
n : int or iterable
Number of nodes or iterable of nodes
radius: float
Distance threshold value
dim : int, optional
Dimension of graph
pos : dict, optional
A dictionary keyed by node with node positions as values.
p : float, optional
Which Minkowski distance metric to use.
`p` has to meet the condition ``1 <= p <= infinity``.
If this argument is not specified, the :math:`L^2` metric
(the Euclidean distance metric), p = 2 is used.
This should not be confused with the `p` of an Erdős-Rényi random
graph, which represents probability.
p_dist : function, optional
A probability density function computing the probability of
connecting two nodes that are of distance, dist, computed by the
Minkowski distance metric. The probability density function, `p_dist`,
must be any function that takes the metric value as input
and outputs a single probability value between 0-1. The scipy.stats
package has many probability distribution functions implemented and
tools for custom probability distribution definitions [2], and passing
the .pdf method of scipy.stats distributions can be used here. If the
probability function, `p_dist`, is not supplied, the default function
is an exponential distribution with rate parameter :math:`\lambda=1`.
seed : integer, random_state, or None (default)
Indicator of random number generation state.
See :ref:`Randomness<randomness>`.
Returns
-------
Graph
A soft random geometric graph, undirected and without self-loops.
Each node has a node attribute ``'pos'`` that stores the
position of that node in Euclidean space as provided by the
``pos`` keyword argument or, if ``pos`` was not provided, as
generated by this function.
Examples
--------
Default Graph:
G = nx.soft_random_geometric_graph(50, 0.2)
Custom Graph:
Create a soft random geometric graph on 100 uniformly distributed nodes
where nodes are joined by an edge with probability computed from an
exponential distribution with rate parameter :math:`\lambda=1` if their
Euclidean distance is at most 0.2.
Notes
-----
This uses a *k*-d tree to build the graph.
The `pos` keyword argument can be used to specify node positions so you
can create an arbitrary distribution and domain for positions.
For example, to use a 2D Gaussian distribution of node positions with mean
(0, 0) and standard deviation 2
The scipy.stats package can be used to define the probability distribution
with the .pdf method used as `p_dist`.
::
>>> import random
>>> import math
>>> n = 100
>>> pos = {i: (random.gauss(0, 2), random.gauss(0, 2)) for i in range(n)}
>>> p_dist = lambda dist: math.exp(-dist)
>>> G = nx.soft_random_geometric_graph(n, 0.2, pos=pos, p_dist=p_dist)
References
----------
.. [1] Penrose, Mathew D. "Connectivity of soft random geometric graphs."
The Annals of Applied Probability 26.2 (2016): 986-1028.
.. [2] scipy.stats -
https://docs.scipy.org/doc/scipy/reference/tutorial/stats.html
"""
n_name, nodes = n
G = nx.Graph()
G.name = f"soft_random_geometric_graph({n}, {radius}, {dim})"
G.add_nodes_from(nodes)
# If no positions are provided, choose uniformly random vectors in
# Euclidean space of the specified dimension.
if pos is None:
pos = {v: [seed.random() for i in range(dim)] for v in nodes}
nx.set_node_attributes(G, pos, "pos")
# if p_dist function not supplied the default function is an exponential
# distribution with rate parameter :math:`\lambda=1`.
if p_dist is None:
def p_dist(dist):
return math.exp(-dist)
def should_join(edge):
u, v = edge
dist = (sum(abs(a - b) ** p for a, b in zip(pos[u], pos[v]))) ** (1 / p)
return seed.random() < p_dist(dist)
G.add_edges_from(filter(should_join, geometric_edges(G, radius, p)))
return G
[docs]@py_random_state(7)
@nodes_or_number(0)
def geographical_threshold_graph(
n, theta, dim=2, pos=None, weight=None, metric=None, p_dist=None, seed=None
):
r"""Returns a geographical threshold graph.
The geographical threshold graph model places $n$ nodes uniformly at
random in a rectangular domain. Each node $u$ is assigned a weight
$w_u$. Two nodes $u$ and $v$ are joined by an edge if
.. math::
(w_u + w_v)p_{dist}(r) \ge \theta
where `r` is the distance between `u` and `v`, `p_dist` is any function of
`r`, and :math:`\theta` as the threshold parameter. `p_dist` is used to
give weight to the distance between nodes when deciding whether or not
they should be connected. The larger `p_dist` is, the more prone nodes
separated by `r` are to be connected, and vice versa.
Parameters
----------
n : int or iterable
Number of nodes or iterable of nodes
theta: float
Threshold value
dim : int, optional
Dimension of graph
pos : dict
Node positions as a dictionary of tuples keyed by node.
weight : dict
Node weights as a dictionary of numbers keyed by node.
metric : function
A metric on vectors of numbers (represented as lists or
tuples). This must be a function that accepts two lists (or
tuples) as input and yields a number as output. The function
must also satisfy the four requirements of a `metric`_.
Specifically, if $d$ is the function and $x$, $y$,
and $z$ are vectors in the graph, then $d$ must satisfy
1. $d(x, y) \ge 0$,
2. $d(x, y) = 0$ if and only if $x = y$,
3. $d(x, y) = d(y, x)$,
4. $d(x, z) \le d(x, y) + d(y, z)$.
If this argument is not specified, the Euclidean distance metric is
used.
.. _metric: https://en.wikipedia.org/wiki/Metric_%28mathematics%29
p_dist : function, optional
Any function used to give weight to the distance between nodes when
deciding whether or not they should be connected. `p_dist` was
originally conceived as a probability density function giving the
probability of connecting two nodes that are of metric distance `r`
apart. The implementation here allows for more arbitrary definitions
of `p_dist` that do not need to correspond to valid probability
density functions. The :mod:`scipy.stats` package has many
probability density functions implemented and tools for custom
probability density definitions, and passing the ``.pdf`` method of
scipy.stats distributions can be used here. If ``p_dist=None``
(the default), the exponential function :math:`r^{-2}` is used.
seed : integer, random_state, or None (default)
Indicator of random number generation state.
See :ref:`Randomness<randomness>`.
Returns
-------
Graph
A random geographic threshold graph, undirected and without
self-loops.
Each node has a node attribute ``pos`` that stores the
position of that node in Euclidean space as provided by the
``pos`` keyword argument or, if ``pos`` was not provided, as
generated by this function. Similarly, each node has a node
attribute ``weight`` that stores the weight of that node as
provided or as generated.
Examples
--------
Specify an alternate distance metric using the ``metric`` keyword
argument. For example, to use the `taxicab metric`_ instead of the
default `Euclidean metric`_::
>>> dist = lambda x, y: sum(abs(a - b) for a, b in zip(x, y))
>>> G = nx.geographical_threshold_graph(10, 0.1, metric=dist)
.. _taxicab metric: https://en.wikipedia.org/wiki/Taxicab_geometry
.. _Euclidean metric: https://en.wikipedia.org/wiki/Euclidean_distance
Notes
-----
If weights are not specified they are assigned to nodes by drawing randomly
from the exponential distribution with rate parameter $\lambda=1$.
To specify weights from a different distribution, use the `weight` keyword
argument::
>>> import random
>>> n = 20
>>> w = {i: random.expovariate(5.0) for i in range(n)}
>>> G = nx.geographical_threshold_graph(20, 50, weight=w)
If node positions are not specified they are randomly assigned from the
uniform distribution.
References
----------
.. [1] Masuda, N., Miwa, H., Konno, N.:
Geographical threshold graphs with small-world and scale-free
properties.
Physical Review E 71, 036108 (2005)
.. [2] Milan Bradonjić, Aric Hagberg and Allon G. Percus,
Giant component and connectivity in geographical threshold graphs,
in Algorithms and Models for the Web-Graph (WAW 2007),
Antony Bonato and Fan Chung (Eds), pp. 209--216, 2007
"""
n_name, nodes = n
G = nx.Graph()
G.add_nodes_from(nodes)
# If no weights are provided, choose them from an exponential
# distribution.
if weight is None:
weight = {v: seed.expovariate(1) for v in G}
# If no positions are provided, choose uniformly random vectors in
# Euclidean space of the specified dimension.
if pos is None:
pos = {v: [seed.random() for i in range(dim)] for v in nodes}
# If no distance metric is provided, use Euclidean distance.
if metric is None:
metric = math.dist
nx.set_node_attributes(G, weight, "weight")
nx.set_node_attributes(G, pos, "pos")
# if p_dist is not supplied, use default r^-2
if p_dist is None:
def p_dist(r):
return r ** -2
# Returns ``True`` if and only if the nodes whose attributes are
# ``du`` and ``dv`` should be joined, according to the threshold
# condition.
def should_join(pair):
u, v = pair
u_pos, v_pos = pos[u], pos[v]
u_weight, v_weight = weight[u], weight[v]
return (u_weight + v_weight) * p_dist(metric(u_pos, v_pos)) >= theta
G.add_edges_from(filter(should_join, combinations(G, 2)))
return G
[docs]@py_random_state(6)
@nodes_or_number(0)
def waxman_graph(
n, beta=0.4, alpha=0.1, L=None, domain=(0, 0, 1, 1), metric=None, seed=None
):
r"""Returns a Waxman random graph.
The Waxman random graph model places `n` nodes uniformly at random
in a rectangular domain. Each pair of nodes at distance `d` is
joined by an edge with probability
.. math::
p = \beta \exp(-d / \alpha L).
This function implements both Waxman models, using the `L` keyword
argument.
* Waxman-1: if `L` is not specified, it is set to be the maximum distance
between any pair of nodes.
* Waxman-2: if `L` is specified, the distance between a pair of nodes is
chosen uniformly at random from the interval `[0, L]`.
Parameters
----------
n : int or iterable
Number of nodes or iterable of nodes
beta: float
Model parameter
alpha: float
Model parameter
L : float, optional
Maximum distance between nodes. If not specified, the actual distance
is calculated.
domain : four-tuple of numbers, optional
Domain size, given as a tuple of the form `(x_min, y_min, x_max,
y_max)`.
metric : function
A metric on vectors of numbers (represented as lists or
tuples). This must be a function that accepts two lists (or
tuples) as input and yields a number as output. The function
must also satisfy the four requirements of a `metric`_.
Specifically, if $d$ is the function and $x$, $y$,
and $z$ are vectors in the graph, then $d$ must satisfy
1. $d(x, y) \ge 0$,
2. $d(x, y) = 0$ if and only if $x = y$,
3. $d(x, y) = d(y, x)$,
4. $d(x, z) \le d(x, y) + d(y, z)$.
If this argument is not specified, the Euclidean distance metric is
used.
.. _metric: https://en.wikipedia.org/wiki/Metric_%28mathematics%29
seed : integer, random_state, or None (default)
Indicator of random number generation state.
See :ref:`Randomness<randomness>`.
Returns
-------
Graph
A random Waxman graph, undirected and without self-loops. Each
node has a node attribute ``'pos'`` that stores the position of
that node in Euclidean space as generated by this function.
Examples
--------
Specify an alternate distance metric using the ``metric`` keyword
argument. For example, to use the "`taxicab metric`_" instead of the
default `Euclidean metric`_::
>>> dist = lambda x, y: sum(abs(a - b) for a, b in zip(x, y))
>>> G = nx.waxman_graph(10, 0.5, 0.1, metric=dist)
.. _taxicab metric: https://en.wikipedia.org/wiki/Taxicab_geometry
.. _Euclidean metric: https://en.wikipedia.org/wiki/Euclidean_distance
Notes
-----
Starting in NetworkX 2.0 the parameters alpha and beta align with their
usual roles in the probability distribution. In earlier versions their
positions in the expression were reversed. Their position in the calling
sequence reversed as well to minimize backward incompatibility.
References
----------
.. [1] B. M. Waxman, *Routing of multipoint connections*.
IEEE J. Select. Areas Commun. 6(9),(1988) 1617--1622.
"""
n_name, nodes = n
G = nx.Graph()
G.add_nodes_from(nodes)
(xmin, ymin, xmax, ymax) = domain
# Each node gets a uniformly random position in the given rectangle.
pos = {v: (seed.uniform(xmin, xmax), seed.uniform(ymin, ymax)) for v in G}
nx.set_node_attributes(G, pos, "pos")
# If no distance metric is provided, use Euclidean distance.
if metric is None:
metric = math.dist
# If the maximum distance L is not specified (that is, we are in the
# Waxman-1 model), then find the maximum distance between any pair
# of nodes.
#
# In the Waxman-1 model, join nodes randomly based on distance. In
# the Waxman-2 model, join randomly based on random l.
if L is None:
L = max(metric(x, y) for x, y in combinations(pos.values(), 2))
def dist(u, v):
return metric(pos[u], pos[v])
else:
def dist(u, v):
return seed.random() * L
# `pair` is the pair of nodes to decide whether to join.
def should_join(pair):
return seed.random() < beta * math.exp(-dist(*pair) / (alpha * L))
G.add_edges_from(filter(should_join, combinations(G, 2)))
return G
[docs]@py_random_state(7)
@nodes_or_number(0)
def thresholded_random_geometric_graph(
n, radius, theta, dim=2, pos=None, weight=None, p=2, seed=None
):
r"""Returns a thresholded random geometric graph in the unit cube.
The thresholded random geometric graph [1] model places `n` nodes
uniformly at random in the unit cube of dimensions `dim`. Each node
`u` is assigned a weight :math:`w_u`. Two nodes `u` and `v` are
joined by an edge if they are within the maximum connection distance,
`radius` computed by the `p`-Minkowski distance and the summation of
weights :math:`w_u` + :math:`w_v` is greater than or equal
to the threshold parameter `theta`.
Edges within `radius` of each other are determined using a KDTree when
SciPy is available. This reduces the time complexity from :math:`O(n^2)`
to :math:`O(n)`.
Parameters
----------
n : int or iterable
Number of nodes or iterable of nodes
radius: float
Distance threshold value
theta: float
Threshold value
dim : int, optional
Dimension of graph
pos : dict, optional
A dictionary keyed by node with node positions as values.
weight : dict, optional
Node weights as a dictionary of numbers keyed by node.
p : float, optional (default 2)
Which Minkowski distance metric to use. `p` has to meet the condition
``1 <= p <= infinity``.
If this argument is not specified, the :math:`L^2` metric
(the Euclidean distance metric), p = 2 is used.
This should not be confused with the `p` of an Erdős-Rényi random
graph, which represents probability.
seed : integer, random_state, or None (default)
Indicator of random number generation state.
See :ref:`Randomness<randomness>`.
Returns
-------
Graph
A thresholded random geographic graph, undirected and without
self-loops.
Each node has a node attribute ``'pos'`` that stores the
position of that node in Euclidean space as provided by the
``pos`` keyword argument or, if ``pos`` was not provided, as
generated by this function. Similarly, each node has a nodethre
attribute ``'weight'`` that stores the weight of that node as
provided or as generated.
Examples
--------
Default Graph:
G = nx.thresholded_random_geometric_graph(50, 0.2, 0.1)
Custom Graph:
Create a thresholded random geometric graph on 50 uniformly distributed
nodes where nodes are joined by an edge if their sum weights drawn from
a exponential distribution with rate = 5 are >= theta = 0.1 and their
Euclidean distance is at most 0.2.
Notes
-----
This uses a *k*-d tree to build the graph.
The `pos` keyword argument can be used to specify node positions so you
can create an arbitrary distribution and domain for positions.
For example, to use a 2D Gaussian distribution of node positions with mean
(0, 0) and standard deviation 2
If weights are not specified they are assigned to nodes by drawing randomly
from the exponential distribution with rate parameter :math:`\lambda=1`.
To specify weights from a different distribution, use the `weight` keyword
argument::
::
>>> import random
>>> import math
>>> n = 50
>>> pos = {i: (random.gauss(0, 2), random.gauss(0, 2)) for i in range(n)}
>>> w = {i: random.expovariate(5.0) for i in range(n)}
>>> G = nx.thresholded_random_geometric_graph(n, 0.2, 0.1, 2, pos, w)
References
----------
.. [1] http://cole-maclean.github.io/blog/files/thesis.pdf
"""
n_name, nodes = n
G = nx.Graph()
G.name = f"thresholded_random_geometric_graph({n}, {radius}, {theta}, {dim})"
G.add_nodes_from(nodes)
# If no weights are provided, choose them from an exponential
# distribution.
if weight is None:
weight = {v: seed.expovariate(1) for v in G}
# If no positions are provided, choose uniformly random vectors in
# Euclidean space of the specified dimension.
if pos is None:
pos = {v: [seed.random() for i in range(dim)] for v in nodes}
# If no distance metric is provided, use Euclidean distance.
nx.set_node_attributes(G, weight, "weight")
nx.set_node_attributes(G, pos, "pos")
edges = (
(u, v)
for u, v in geometric_edges(G, radius, p)
if weight[u] + weight[v] >= theta
)
G.add_edges_from(edges)
return G
```